Feb 13, 2006, 10:22 AM // 10:22
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#101
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Hey! I also play Magic!
I must say, it's quite true how the metagame in Magic works like. A (few) "better" decks out there, and some hate decks. Usually the hate also forms part of the other types of decks.
I think Guild Wars has less of this because for example, IWAY requires about 1-3 skills of counter, unlike, for example (this just came in my mind), Ravager Affinity, which required, like, 12 cards out of 60 to beat. Not to say Ravager Affinity was by far the most popular deck, too.
Not to say the control players (MEEEEEEE! UB CONTROL FTW!) that were always there from the beginning to end.
I've always wondered how an Axe war with Eviscerate and another with Cleave would do. Cleave's damage + Eviscerate's damage + Deep Wound would be alright, right?
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Feb 13, 2006, 12:35 PM // 12:35
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#102
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There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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I like both Eviscerate and Cleave, but I can understand both choices, though, what I don't get is that so many people think Cleave isn't worth to be Elite, and Eviscerate is obviously the only Elite Warrior choice. They're very wrong, and both Elites are pretty close to eachother when it comes to good use.
Eviscerate users, get a grip. Don't use Eveiscerate because everyone else does, and don't call Cleave a useless skill because noone does, the only thing that you're proving by saying such a thing, is that you don't think about your skill bar, and that you simply picked it because many others did.
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Feb 13, 2006, 04:00 PM // 16:00
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#103
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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To me, Eviscerate is clearly better in PvP due to the quick "spikes" that you're trying to effect.
To me, Cleave is clearly better in PvE when you are soloing, to preserve as many skill slots as possible for the preservation of your health/providing armor.
If you PvE in a group, then it's probably a matter of preference.
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Feb 14, 2006, 06:40 AM // 06:40
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#104
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Guardians of the Black Curtain [GBC]
Profession: N/Me
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Quote:
Originally Posted by LightningHell
Hey! I also play Magic!
I must say, it's quite true how the metagame in Magic works like. A (few) "better" decks out there, and some hate decks. Usually the hate also forms part of the other types of decks.
I think Guild Wars has less of this because for example, IWAY requires about 1-3 skills of counter, unlike, for example (this just came in my mind), Ravager Affinity, which required, like, 12 cards out of 60 to beat. Not to say Ravager Affinity was by far the most popular deck, too.
Not to say the control players (MEEEEEEE! UB CONTROL FTW!) that were always there from the beginning to end.
I've always wondered how an Axe war with Eviscerate and another with Cleave would do. Cleave's damage + Eviscerate's damage + Deep Wound would be alright, right?
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Yay magic discussion.
On the topic of Ravager. God I hated that block, every freaking card was too much artifact and also every card was too freaking good, there was no real balance. I'm glad that set isn't type 2 anymore.
Anyway Ravager was retarded in Worlds Championship... Almost everyone had that stupid deck as well as red hate and green recurring hate for that deck. It wasn't that hard to beat but in Magic when it comes to game metas and tournys it usually becomes a high power deck and then the high power counter deck to beat it.
Oh yeah UB is great but I'm the White B*tch player with life gain and control.
(Wipe the board, bring all my stuff back and gain life.)
Anyway I'm more casual than competitive.. (Maybe that's why I don't do PvP in Guildwars.. =P )
On the subject of C Vs. E: Maxie, and Jetdoc is right. It comes down to what your skillbar is and what you prefer.. =P No real "better" skill out there if you can make it work wonders.
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Feb 14, 2006, 07:11 AM // 07:11
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#105
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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So do I hate that block, but it's one of the most striking ones there is. Everyone had it - just proves the point. Mirrodin is long gone now >
I still don't get why I have four pages of lotus petals, they're not worth much :S
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Feb 14, 2006, 07:58 AM // 07:58
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#106
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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A very interesting read, but I've never had any doubts about Eviscerate's superiority. Eviscerate + Executioner's Strike = Joy.
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Feb 24, 2006, 11:05 AM // 11:05
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#107
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Academy Page
Join Date: Feb 2006
Guild: Teh Bloodshed
Profession: W/R
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I have a reason for Cleave. Fighting Necros, which return conditions. Fighting monks, which heal themselves with condition removal. Sacrificiers, which actually GAIN from less max. HP.
This is specific. But it has a point, doesn't it?
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Feb 24, 2006, 12:56 PM // 12:56
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#108
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Frost Gate Guardian
Join Date: Nov 2005
Location: Manchester, UK
Guild: Currently Guildless
Profession: W/N
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Quote:
Originally Posted by Jancid Brennberg
I have a reason for Cleave. Fighting Necros, which return conditions. Fighting monks, which heal themselves with condition removal. Sacrificiers, which actually GAIN from less max. HP.
This is specific. But it has a point, doesn't it?
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This is my view also.
I know the debate probably revolves around PvP but when soloing Jade scarabs (damn you plague touch) Cleave>Evis anyday of the week.
It is also view that many warriors with Cleave>many warriors with Evis focusing on one target because we all know deep wounds dont stack.
The ideal would be a balance of the 2 skills eg 1 Evis warr and 1 Cleave war.
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Feb 24, 2006, 02:40 PM // 14:40
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#109
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Forge Runner
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
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Both has it's uses.
I prefere cleave really, stacked with dismember, works like a charm.
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Feb 24, 2006, 02:47 PM // 14:47
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#110
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by Jancid Brennberg
I have a reason for Cleave. Fighting Necros, which return conditions. Fighting monks, which heal themselves with condition removal. Sacrificiers, which actually GAIN from less max. HP.
This is specific. But it has a point, doesn't it?
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I still like Eviscerate. I'm just careful that when I use it, it's the second to last attack. You take them from somewhere rather high in health and drop them in two blows; they never get a chance to return the condition or otherwise take advantage of it.
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Feb 24, 2006, 03:32 PM // 15:32
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#111
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Krytan Explorer
Join Date: Dec 2005
Guild: TEOC
Profession: W/N
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or have plauge touch yourself for condition tennis!
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Feb 24, 2006, 06:49 PM // 18:49
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#112
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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You'll lose a plague touch war with a necro
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Mar 04, 2006, 01:13 AM // 01:13
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#113
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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Not sure if this has been mentioned, but Cleave is the better skill to use if you're using Wild Blow, as WB makes you lose all adrenaline and decreases your chances of getting to Eviscerate.
Before Nerf Day, WB was a very valuable skill, since people were using Distortion all the time. With the boosts to the W stances, WB may actually gain in value. I'm sure there will continue to be the regular favorites--Whirling Defense, Tiger's Fury, Mantra of Resolve, Sprint, Storm Chaser, etc--so I'm keeping WB and Cleave on my skillbar for now. Unless I go to Swords.
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Mar 11, 2006, 02:43 PM // 14:43
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#114
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Ascalonian Squire
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excuse me, i dont know if anyone has posted this yet, but the reason to use evicerate is for the deep wound (20%)
edit:hmmm now that i think of it... i really think that cleave is more of a pve skill and evicerate is a pvp skill. b/c in pve, more damage over time is better than a spike because the monsters can't heal for sh** anyway. have you ever heard of fow ranger spike groups? no, neither have I. Maybe that is because you dont have to worry about pve monsters healing cuz they really cant.
In pvp, damage over time is horrible because healers can easily heal over it whereas a spike, it is alot harder to get enough heals off.
so, basically my analisis is that: cleave=pve skill, Evicerate=pvp skill
and since im more of a pvp'r i would say Evicerate>Cleave
Last edited by XX Deathwish Warrior XX; Mar 11, 2006 at 05:48 PM // 17:48..
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Mar 11, 2006, 03:10 PM // 15:10
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#115
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by XX Deathwish Warrior XX
excuse me, i dont know if anyone has posted this yet, but the reason to use evicerate is for the deep wound (20%)
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Yeah, it's been mentioned, but some people keep going about "DPS" this and "more damage over time" that, which generally doesn't help as much as being able to spike out someone.
It is true that since this was originally posted that Cleave got a damage buff and Eviscerate costs one more strike of adrenaline now, but 1. DPS is still not as good as being able to do ~200 damage in a second, and 2. you use Eviscerate with Executioner's Strike anyway.
__________________
People are stupid.
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May 16, 2006, 03:44 PM // 15:44
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#116
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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I think the earlier posts regarding game environment said it best.
Cleave is great with Pen. Blow/Chop for the PvE area where healing and self-sufficiency is more important.
In PvP where you need Death asap, let the sword be the dps king and let the fear of HOLY CRAP WHERE'D MY HP GO own your foes. Evis + Exe. Strike ftw.
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May 17, 2006, 02:16 AM // 02:16
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#117
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Frost Gate Guardian
Join Date: Feb 2006
Profession: Me/
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Quote:
Originally Posted by Yukito Kunisaki
I think the earlier posts regarding game environment said it best.
Cleave is great with Pen. Blow/Chop for the PvE area where healing and self-sufficiency is more important.
In PvP where you need Death asap, let the sword be the dps king and let the fear of HOLY CRAP WHERE'D MY HP GO own your foes. Evis + Exe. Strike ftw.
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Yup i agree, i liked Cleave also, but u cant spike with it in PvP. I mostly PvP so id rather use a skill that gives ALOT of dmg when i can. Giving half of that dmg but then giving that dmg again soon after(cleave) it will prepare the ememy and will have time to heal or run.
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Sep 15, 2006, 08:15 AM // 08:15
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#118
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Trans Tasman Alliance [TTA]
Profession: Me/
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What are the numbers like now?
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Sep 15, 2006, 09:31 AM // 09:31
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#119
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Lion's Arch Merchant
Join Date: Nov 2005
Location: Germany
Guild: Force of Arms [FoA]
Profession: Mo/
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The numbers probily aren't much different. They just lowered the +dmg a little bit. Evis still has the deep wound and it still hits for a lot of damage.
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Sep 15, 2006, 10:03 AM // 10:03
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#120
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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Who cares ? Eviscerate isn't run because of its DPS, even the first post makes that clear.
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